Paul Kafasis: The App Store Effect.
Paul illustrates the very reasons why I haven't written an iPhone app. It simply isn't worth my time. I would rather focus on my existing apps where I know I can charge a fair price and keep on making a decent wage.
(Yes, a VoodooPad reader is coming for the iPhone. Eventually. At some point.)
Update: David Barnard also has a couple of thought provoking posts: Financial Realities of the App Store, and App Store Pricing.
And in case anyone reads this wrong- I'm not whining. I'm just voicing my thoughts, concerns, and reasons why I'm taking a wait and see approach. One of my guiding points of indiehood is doing things conservatively, which obviously doesn't apply to everyone. And yes, it is possible to reasonably price an app and sell a ton of copies. (Go go magic OmniGroup!)
Update to the Update: Touch And Go Pricing from Daniel Jalkut is also required reading. And as usual, I agree with what he as to say. Especially the part about trial versions of software.