Pixel Memory Layout between Core Graphics and Core Image / IOSurface

The Shape of Everything
A website mostly about Mac stuff, written by August "Gus" Mueller

The Core Image format kCIFormatBGRA8 means the pixel data will be ordered BGRA in memory (alpha last). To match that with Core Graphics, you'll have to use kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little. Yes, it's alpha first for CG but last for CI.

Which doesn't make sense, until you stare at it for a long time. It's right there though. Alpha first (ARGB), but little endian for a 32 bit word. Not 16 bit, which at first glance you might assume to be the case. Which I did.