Decompiling Binaries With LLMs

The Shape of Everything
A website mostly about Mac stuff, written by August "Gus" Mueller
December 6, 2025

Chris Lewis: Using Coding Agents to Decompile Nintendo 64 Games:

Recently, I’ve been working on a matching decompilation of Snowboard Kids 2, an incredibly underrated racing game for the Nintendo 64. The purpose of this post is to document how coding agents have and haven’t helped with the decompilation process. While much has been written about LLMs, far less has been written about decompilation, so I’m adding another data point

I've used ChatGPT to decompile a little bit of code in the past, which worked pretty well (and is super informative, you should try it. (also thank goodness for Hopper)). But using an LLM to decompile a N64 game is next level awesome.

Lewis also has another post worth reading - The Unexpected Effectiveness of One-Shot Decompilation with Claude.